Fusion 360 for Engineers | Part 2

In part 2 of this course, we’ll explore assemblies, animations, and drawings. In Fusion 360, components are assembled using joints. Once assembled, you can use the Animation workspace to create animations of how the design should be operated.

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Lesson 11: As-Built Joints

After completing this lesson, you will be able to use As-Built Joint to create revolute joints and to create cynlindrical joints.

Circle grey Intermediate

9 mins 27 seconds

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Lesson 12: Joints 1

After completing this lesson, you will be able to create a rigid group and a ball joint.

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7 mins 45 seconds

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Lesson 13: Joint Origin

After completing this lesson, you will be able to create a joint origin.

Circle grey Intermediate

7 mins 11 seconds

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Lesson 14: Lower Link Joints

After completing this lesson, you will be able to create a rigid group and a ball joint.

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5 mins 20 seconds

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Lesson 15: Wheel and Hub Joints

After completing this lesson, you will be able to create a joint origin, revolute joint, rigid joint, and a rigid group.

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4 mins 51 seconds

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Lesson 16: Joint Limits

After completing this lesson, you will be able to edit joint limits and capture the position.

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3 mins 41 seconds

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fusion 360

Download a free 30-day trial and try it out on your Mac or PC with in-product tutorials, you'll be up and running in no time. Fusion 360 is as low as 25$ per month on an annual subscription, or 40$ month to month.

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Students and education can get Fusion 360 for free

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