In part 4, we will generate a realistic rendering of the car design in the Render workspace. We will insert a mesh file into a new design and prepare the model either for 3D printing or importing into animation software.
This lesson shows how to convert a BREP to a mesh and edit a mesh.
5 mins 15 seconds
This lesson shows how to import an STL mesh.
This lesson shows how to create a mesh curve and a mesh sketch.
2 mins 47 seconds
This lesson shows how to turn off the Capture Design History Timeline and to convert a mesh to a BREP.
3 mins 23 seconds
This lesson shows how to Copy/Paste a body.
9 mins 2 seconds
This lesson shows how to Save As Copy and export an STL.
4 mins 54 seconds
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